Digital Organic and Hard Surface Modeller, Groomer, Texture Artist, Digital and Traditional Sculptor
Status
We are back in Vancouver, BC, I'm looking for another project to work on. Any leads would be greatly appreciated.
Photometric scans
Here are a few images of one of the models I have worked on. I received the raw data file. cleaned scan in Zbrush and textures in Mudbox. snapped the animation mesh in Maya and transferred the final details using Mudbox as well as seam clean up, finally posed in Mudbox and a quick render out of Zbrush. The hair was hand sculpted from reference material. Worked on this project for "Repliscan" A Vancouver based photometric scanning company.
Mune
I worked on this movie as a Modeling Artist and Groomer. I created the groom for the little spider character.
Metro Eye Sketch
Started to get bored on the bus so I bought Sketch book pro for Android. Been having a bit of fun and figured I would start posting some of the drawings I do while on the Montreal Metro.
The size is because I'm using my cell phone and not a tablet.
The size is because I'm using my cell phone and not a tablet.
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